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Head to head

EvoWars: New Era vs The Wolf

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 2 years ago
October 2021 · 5 years ago

Daily players

15 – 53
3 – 9

Estimated players

43.6kUp 0.3%
546

Available on

  • Windows
  • Windows
  • macOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

EvoWars: New EraThe Wolf

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
October 2026~43.5kUp 0.3%
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k—

The Wolf

Average monthly estimated players
MonthEstimated playersChange
October 2026~547Up 0.2%
September 2026~546Up 0.2%
August 2026~545Up 0.4%
July 2026~543—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
3Down 57%
The Wolf
0Down 100%

EvoWars: New Era currently has 3 peak concurrent Steam players, while The Wolf has 0.

Discord members

EvoWars: New Era
46.4kUp 1.2%
The Wolf
—

EvoWars: New Era currently has 46,393 Discord members; no comparable data is tracked for The Wolf.

YouTube subscribers

EvoWars: New Era
341k
The Wolf
5.3kUp 0.2%

EvoWars: New Era currently has about 65× as many YouTube subscribers as The Wolf — 341,000 vs 5,260.

Twitch viewers

EvoWars: New Era
—
The Wolf
0Down 100%

The Wolf currently has 0 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 15 – 53 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Wolf

The Wolf is estimated to have 3 – 9 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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