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Head to head

EvoWars: New Era vs The Great War 3032

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 2 years ago
May 2023 · 4 years ago

Daily players

20 – 71
No population data

Estimated players

43.5k
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Available on

  • Windows
  • Windows

Perspectives

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Categories

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

EvoWars: New EraThe Great War 3032

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
November 2026~43.5k
October 2026~43.5kUp 0.3%
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k—

The Great War 3032

Average monthly estimated players
MonthEstimated playersChange
November 2026——
October 2026——
September 2026——
August 2026——
July 2026——

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
3Down 50%
The Great War 3032
—

EvoWars: New Era currently has 3 peak concurrent Steam players; no comparable data is tracked for The Great War 3032.

Discord members

EvoWars: New Era
46.4kUp 0.9%
The Great War 3032
—

EvoWars: New Era currently has 46,417 Discord members; no comparable data is tracked for The Great War 3032.

YouTube subscribers

EvoWars: New Era
341k
The Great War 3032
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EvoWars: New Era currently has 341,000 YouTube subscribers; no comparable data is tracked for The Great War 3032.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 20 – 71 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Great War 3032

The Great War 3032 is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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