Head to head
EvoWars: New Era vs Sailaway III
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Publishers
Player activity
Smoothed estimated players over time.
EvoWars: New Era
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~43.5k | Up 0.1% |
| September 2026 | ~43.4k | Up 0.3% |
| August 2026 | ~43.2k | Up 3.9% |
| July 2026 | ~41.6k | — |
Sailaway III
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~111 | Down 1.8% |
| September 2026 | ~113 | Up 1.8% |
| August 2026 | ~111 | Up 4.7% |
| July 2026 | ~106 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EvoWars: New Era
- 5Down 29%
- Sailaway III
- 27Down 23%
Sailaway III currently has about 5.4× as many peak concurrent Steam players as EvoWars: New Era — 27 vs 5.
Discord members
- EvoWars: New Era
- 46.1kUp 1.3%
- Sailaway III
- —
EvoWars: New Era currently has 46,072 Discord members; no comparable data is tracked for Sailaway III.
YouTube subscribers
- EvoWars: New Era
- 341k
- Sailaway III
- 767Up 0.3%
EvoWars: New Era currently has about 445× as many YouTube subscribers as Sailaway III — 341,000 vs 767.
Twitch viewers
- EvoWars: New Era
- —
- Sailaway III
- 0
Sailaway III currently has 0 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.
How these estimates are made
EvoWars: New Era
EvoWars: New Era is estimated to have 15 – 53 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sailaway III
Sailaway III is estimated to have 90 – 320 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


