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Head to head

EvoWars: New Era vs Ragnarok Online 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 1 year ago
April 2013 · 13 years ago

Daily players

18 – 62
10 – 35

Estimated players

43.3kUp 0.1%
377

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

EvoWars: New EraRagnarok Online 2

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
August 2026~43.2kUp 3.9%
July 2026~41.6k

Ragnarok Online 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~378Down 0.8%
July 2026~381

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
8Up 14%
Ragnarok Online 2
4Down 78%

EvoWars: New Era currently has about 2× as many peak concurrent Steam players as Ragnarok Online 2 — 8 vs 4.

Discord members

EvoWars: New Era
44.9kUp 2.8%
Ragnarok Online 2

EvoWars: New Era currently has 44,915 Discord members; no comparable data is tracked for Ragnarok Online 2.

YouTube subscribers

EvoWars: New Era
342k
Ragnarok Online 2

EvoWars: New Era currently has 342,000 YouTube subscribers; no comparable data is tracked for Ragnarok Online 2.

Reddit members

EvoWars: New Era
Ragnarok Online 2
529Up 0.2%

Ragnarok Online 2 currently has 529 subreddit members; no comparable data is tracked for EvoWars: New Era.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 18 – 62 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok Online 2

Ragnarok Online 2 is estimated to have 10 – 35 players a day. Around 76k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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