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Head to head

EvoWars: New Era vs Mythic Origins

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 1 year ago
July 2022 · 4 years ago

Daily players

23 – 79
No population data

Estimated players

43.3kUp 0.1%
16

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

EvoWars: New EraMythic Origins

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
August 2026~43.2kUp 3.9%
July 2026~41.6k

Mythic Origins

Average monthly estimated players
MonthEstimated playersChange
August 2026~16
July 2026~16

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
6Down 14%
Mythic Origins

EvoWars: New Era currently has 6 peak concurrent Steam players; no comparable data is tracked for Mythic Origins.

Discord members

EvoWars: New Era
44.7kUp 2.3%
Mythic Origins

EvoWars: New Era currently has 44,731 Discord members; no comparable data is tracked for Mythic Origins.

YouTube subscribers

EvoWars: New Era
342k
Mythic Origins
64

EvoWars: New Era currently has about 5344× as many YouTube subscribers as Mythic Origins — 342,000 vs 64.

Reddit members

EvoWars: New Era
Mythic Origins
31

Mythic Origins currently has 31 subreddit members; no comparable data is tracked for EvoWars: New Era.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 23 – 79 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mythic Origins

Mythic Origins is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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