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Head to head

EvoWars: New Era vs Grind Hero

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 1 year ago
August 2025 · 1 year ago

Daily players

18 – 62
170 – 600

Estimated players

43.3kUp 0.1%
1.6kUp 2.0%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

EvoWars: New EraGrind Hero

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
August 2026~43.2kUp 3.9%
July 2026~41.6k

Grind Hero

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.5kDown 2.0%
July 2026~1.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
7
Grind Hero
81Up 23%

Grind Hero currently has about 12× as many peak concurrent Steam players as EvoWars: New Era — 81 vs 7.

Discord members

EvoWars: New Era
44.9kUp 2.8%
Grind Hero
5.6kDown 0.4%

EvoWars: New Era currently has about 8.1× as many Discord members as Grind Hero — 44,916 vs 5,560.

YouTube subscribers

EvoWars: New Era
342k
Grind Hero
952Up 2.7%

EvoWars: New Era currently has about 359× as many YouTube subscribers as Grind Hero — 342,000 vs 952.

Twitch viewers

EvoWars: New Era
Grind Hero
0Down 100%

Grind Hero currently has 0 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 18 – 62 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Grind Hero

Grind Hero is estimated to have 170 – 600 players a day. Around 9k – 23k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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