Head to head
EvoWars: New Era vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
EvoWars: New Era
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~43.3k | Up 0.2% |
| August 2026 | ~43.2k | Up 3.9% |
| July 2026 | ~41.6k | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~98.3k | Up 2.4% |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EvoWars: New Era
- 4
- Foxhole
- 1.8kDown 24%
Foxhole currently has about 459× as many peak concurrent Steam players as EvoWars: New Era — 1,835 vs 4.
Discord members
- EvoWars: New Era
- 45.5kUp 2.9%
- Foxhole
- 264.7k
Foxhole currently has about 5.8× as many Discord members as EvoWars: New Era — 264,666 vs 45,473.
YouTube subscribers
- EvoWars: New Era
- 341kDown 0.3%
- Foxhole
- 26.1kUp 0.4%
EvoWars: New Era currently has about 13× as many YouTube subscribers as Foxhole — 341,000 vs 26,100.
Reddit members
- EvoWars: New Era
- —
- Foxhole
- 109.4kUp 0.8%
Foxhole currently has 109,370 subreddit members; no comparable data is tracked for EvoWars: New Era.
Twitch viewers
- EvoWars: New Era
- —
- Foxhole
- 180Up 4.7%
Foxhole currently has 180 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.
How these estimates are made
EvoWars: New Era
EvoWars: New Era is estimated to have 18 – 62 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 6k – 23k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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