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Head to head

EvoWars: New Era vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 1 year ago
October 2025 · 10 months ago

Daily players

23 – 79
3k – 10k

Estimated players

43.3kUp 0.1%
38.6kDown 19%

Available on

  • Windows
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

EvoWars: New EraFellowship

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
August 2026~43.2kUp 3.8%
July 2026~41.6k

Fellowship

Average monthly estimated players
MonthEstimated playersChange
August 2026~42.6kDown 1.9%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
9Up 29%
Fellowship
1.2kDown 39%

Fellowship currently has about 130× as many peak concurrent Steam players as EvoWars: New Era — 1,168 vs 9.

Discord members

EvoWars: New Era
44.7kUp 2.3%
Fellowship
109.3kDown 0.9%

Fellowship currently has about 2.4× as many Discord members as EvoWars: New Era — 109,344 vs 44,731.

YouTube subscribers

EvoWars: New Era
342k
Fellowship
21.5k

EvoWars: New Era currently has about 16× as many YouTube subscribers as Fellowship — 342,000 vs 21,500.

Twitch viewers

EvoWars: New Era
Fellowship
89Down 61%

Fellowship currently has 89 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 23 – 79 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 3k – 10k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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