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Head to head

Evony vs Gray Zone Warfare

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2009 · 17 years ago
April 2024 · 2 years ago

Daily players

85 – 40k
10k – 34k

Estimated players

10.6k
223.8kUp 1.5%

Available on

  • Browser
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

EvonyGray Zone Warfare

Evony

Average monthly estimated players
MonthEstimated playersChange
September 2026~10.6kUp 0.1%
August 2026~10.6k

Gray Zone Warfare

Average monthly estimated players
MonthEstimated playersChange
September 2026~220.3kUp 0.7%
August 2026~218.7kDown 0.2%
July 2026~219.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Evony
16.7kUp 0.7%
Gray Zone Warfare

Evony currently has 16,660 subreddit members; no comparable data is tracked for Gray Zone Warfare.

Twitch viewers

Evony
0
Gray Zone Warfare
178Down 1.1%

Evony currently has 0 live Twitch viewers, while Gray Zone Warfare has 178.

Steam concurrent players

Evony
Gray Zone Warfare
2.7kDown 28%

Gray Zone Warfare currently has 2,702 peak concurrent Steam players; no comparable data is tracked for Evony.

Discord members

Evony
Gray Zone Warfare
152.7kDown 0.2%

Gray Zone Warfare currently has 152,728 Discord members; no comparable data is tracked for Evony.

YouTube subscribers

Evony
Gray Zone Warfare
1.6m

Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for Evony.

How these estimates are made

Evony

Evony is estimated to have 85 – 40k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Gray Zone Warfare

Gray Zone Warfare is estimated to have 10k – 34k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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