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Head to head

Evolits vs Highrise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2021 · 6 years ago
October 2025 · 1 year ago

Daily players

3 – 1k
480 – 2k

Estimated players

279
37.4kDown 0.6%

Available on

  • Windows
  • Android
  • Windows
  • macOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

EvolitsHighrise

Evolits

Average monthly estimated players
MonthEstimated playersChange
October 2026~279Down 0.4%
September 2026~280
August 2026~280
July 2026~280—

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Evolits
108
Highrise
—

Evolits currently has 108 subreddit members; no comparable data is tracked for Highrise.

YouTube subscribers

Evolits
2.7k
Highrise
16.8kUp 1.2%

Highrise currently has about 6.3× as many YouTube subscribers as Evolits — 16,800 vs 2,680.

Steam concurrent players

Evolits
—
Highrise
121Down 23%

Highrise currently has 121 peak concurrent Steam players; no comparable data is tracked for Evolits.

Discord members

Evolits
—
Highrise
172.1kDown 0.8%

Highrise currently has 172,133 Discord members; no comparable data is tracked for Evolits.

Twitch viewers

Evolits
—
Highrise
0Down 100%

Highrise currently has 0 live Twitch viewers; no comparable data is tracked for Evolits.

How these estimates are made

Evolits

Evolits is estimated to have 3 – 1k players a day. Around 3k – 260k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Highrise

Highrise is estimated to have 480 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games