Skip to content

Head to head

Evolits vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2021 · 5 years ago
October 2025 · 11 months ago

Daily players

3 – 1k
1k – 5k

Estimated players

280
40.1kUp 3.9%

Available on

  • Windows
  • Android
  • Windows

Developers

Player activity

Smoothed estimated players over time.

EvolitsFellowship

Evolits

Average monthly estimated players
MonthEstimated playersChange
September 2026~280
August 2026~280
July 2026~280

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~40.3kDown 4.8%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Evolits
108
Fellowship

Evolits currently has 108 subreddit members; no comparable data is tracked for Fellowship.

YouTube subscribers

Evolits
2.7k
Fellowship
21.4kDown 0.5%

Fellowship currently has about 8× as many YouTube subscribers as Evolits — 21,400 vs 2,690.

Steam concurrent players

Evolits
Fellowship
545Down 64%

Fellowship currently has 545 peak concurrent Steam players; no comparable data is tracked for Evolits.

Discord members

Evolits
Fellowship
108.3kDown 1.6%

Fellowship currently has 108,280 Discord members; no comparable data is tracked for Evolits.

Twitch viewers

Evolits
Fellowship
17Down 92%

Fellowship currently has 17 live Twitch viewers; no comparable data is tracked for Evolits.

How these estimates are made

Evolits

Evolits is estimated to have 3 – 1k players a day. Around 3k – 260k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fellowship

Fellowship is estimated to have 1k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games