Head to head
AQ First Contact vs Evolits
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Android
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
Evolits
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~280 | |
| August 2026 | ~280 | |
| July 2026 | ~280 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 281Down 11%
- Evolits
- —
AQ First Contact currently has 281 Discord members; no comparable data is tracked for Evolits.
Reddit members
- AQ First Contact
- —
- Evolits
- 108
Evolits currently has 108 subreddit members; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- Evolits
- 2.7kDown 0.4%
Evolits currently has 2,680 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 530 players a day. Around 1k – 100k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Evolits
Evolits is estimated to have 3 – 1k players a day. Around 3k – 260k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



