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Head to head

Active Worlds vs Evolits

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 1995 · 31 years ago
March 2021 · 6 years ago

Daily players

6 – 3k
3 – 1k

Estimated players

90Up 0.1%
279

Available on

  • Windows
  • macOS
  • Windows
  • Android

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Active WorldsEvolits

Active Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~93Up 5.7%
August 2026~88Up 2.3%
July 2026~86—

Evolits

Average monthly estimated players
MonthEstimated playersChange
September 2026~280
August 2026~280
July 2026~280—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Active Worlds
901Up 1.3%
Evolits
108

Active Worlds currently has about 8.3× as many subreddit members as Evolits — 901 vs 108.

Twitch viewers

Active Worlds
0
Evolits
—

Active Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Evolits.

YouTube subscribers

Active Worlds
—
Evolits
2.7kDown 0.4%

Evolits currently has 2,680 YouTube subscribers; no comparable data is tracked for Active Worlds.

How these estimates are made

Active Worlds

Active Worlds is estimated to have 6 – 3k players a day. Around 6k – 540k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Evolits

Evolits is estimated to have 3 – 1k players a day. Around 3k – 260k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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