Head to head
Evitania Online vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Evitania Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.7k | Up 3.1% |
| August 2026 | ~6.5k | Up 2.9% |
| July 2026 | ~6.3k | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.1k | Down 8.5% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Evitania Online
- 1.6kUp 13%
- SpiritVale
- 2.9kDown 79%
SpiritVale currently has about 1.8× as many peak concurrent Steam players as Evitania Online — 2,890 vs 1,609.
Discord members
- Evitania Online
- 21.1kUp 1.6%
- SpiritVale
- 65.9kDown 2.9%
SpiritVale currently has about 3.1× as many Discord members as Evitania Online — 65,866 vs 21,057.
Twitch viewers
- Evitania Online
- 16Down 11%
- SpiritVale
- 47Down 66%
SpiritVale currently has about 2.9× as many live Twitch viewers as Evitania Online — 47 vs 16.
Reddit members
- Evitania Online
- —
- SpiritVale
- 3.5kUp 3.2%
SpiritVale currently has 3,512 subreddit members; no comparable data is tracked for Evitania Online.
YouTube subscribers
- Evitania Online
- —
- SpiritVale
- 5.1kUp 5.4%
SpiritVale currently has 5,060 YouTube subscribers; no comparable data is tracked for Evitania Online.
How these estimates are made
Evitania Online
Evitania Online is estimated to have 4k – 15k players a day. Around 29k – 73k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 7k – 25k players a day. Around 120k – 300k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


