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Head to head

Evil Lands vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
June 2018 · 8 years ago

Daily players

58 – 27k
1k – 4k

Estimated players

974
38.7kDown 3.5%

Available on

  • Android
  • iOS
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Evil LandsThe Crew 2

Evil Lands

Average monthly estimated players
MonthEstimated playersChange
October 2026~974Up 0.2%
September 2026~972Up 0.4%
August 2026~968Up 0.2%
July 2026~966—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.6kUp 1.5%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Evil Lands
0Down 100%
The Crew 2
6Down 68%

Evil Lands currently has 0 live Twitch viewers, while The Crew 2 has 6.

Steam concurrent players

Evil Lands
—
The Crew 2
473Down 37%

The Crew 2 currently has 473 peak concurrent Steam players; no comparable data is tracked for Evil Lands.

Discord members

Evil Lands
—
The Crew 2
102.1kUp 0.3%

The Crew 2 currently has 102,068 Discord members; no comparable data is tracked for Evil Lands.

Reddit members

Evil Lands
—
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has 22,075 subreddit members; no comparable data is tracked for Evil Lands.

How these estimates are made

Evil Lands

Evil Lands is estimated to have 58 – 27k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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