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Head to head

Eve Online vs Strife

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2003 · 23 years ago
May 2015 · 11 years ago

Daily players

12k – 44k
30 – 110

Estimated players

67.6kDown 1.6%
1.2kUp 0.4%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Eve OnlineStrife

Eve Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~68.2kUp 2.1%
August 2026~66.8kUp 0.7%
July 2026~66.4k

Strife

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.2k
August 2026~1.2k
July 2026~1.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eve Online
4.3kDown 20%
Strife
4Down 33%

Eve Online currently has about 1066× as many peak concurrent Steam players as Strife — 4,264 vs 4.

Discord members

Eve Online
51.5kUp 2.5%
Strife

Eve Online currently has 51,501 Discord members; no comparable data is tracked for Strife.

Reddit members

Eve Online
222.9kUp 0.7%
Strife

Eve Online currently has 222,888 subreddit members; no comparable data is tracked for Strife.

Twitch viewers

Eve Online
830Down 39%
Strife
0Down 100%

Eve Online currently has 830 live Twitch viewers, while Strife has 0.

YouTube subscribers

Eve Online
230kUp 1.3%
Strife
7kDown 0.1%

Eve Online currently has about 33× as many YouTube subscribers as Strife — 230,000 vs 6,990.

How these estimates are made

Eve Online

Eve Online is estimated to have 12k – 44k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Strife

Strife is estimated to have 30 – 110 players a day. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.