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Head to head

Eve Online vs Scram

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2003 · 23 years ago
September 2018 · 8 years ago

Daily players

14k – 50k
No population data

Estimated players

68k
560

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Eve OnlineScram

Eve Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~67.4kDown 0.8%
September 2026~67.9kUp 1.7%
August 2026~66.8kUp 0.7%
July 2026~66.4k—

Scram

Average monthly estimated players
MonthEstimated playersChange
October 2026~560Down 0.2%
September 2026~561Down 0.2%
August 2026~562Down 0.2%
July 2026~563—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eve Online
3.2kDown 41%
Scram
0

Eve Online currently has 3,248 peak concurrent Steam players, while Scram has 0.

Discord members

Eve Online
52.1kUp 1.9%
Scram
—

Eve Online currently has 52,120 Discord members; no comparable data is tracked for Scram.

Reddit members

Eve Online
223.7kUp 0.6%
Scram
—

Eve Online currently has 223,740 subreddit members; no comparable data is tracked for Scram.

Twitch viewers

Eve Online
523Down 93%
Scram
—

Eve Online currently has 523 live Twitch viewers; no comparable data is tracked for Scram.

YouTube subscribers

Eve Online
233kUp 1.7%
Scram
—

Eve Online currently has 233,000 YouTube subscribers; no comparable data is tracked for Scram.

How these estimates are made

Eve Online

Eve Online is estimated to have 14k – 50k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Scram

Scram is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.