Head to head
Eve Online vs Rhythm Hive
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
Player activity
Smoothed estimated players over time.
Eve Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~68.3k | Up 2.3% |
| August 2026 | ~66.8k | Up 0.7% |
| July 2026 | ~66.4k | — |
Rhythm Hive
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7k | Up 1.4% |
| August 2026 | ~6.9k | Up 4.1% |
| July 2026 | ~6.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Eve Online
- 5.6kUp 17%
- Rhythm Hive
- —
Eve Online currently has 5,585 peak concurrent Steam players; no comparable data is tracked for Rhythm Hive.
Discord members
- Eve Online
- 51.5kUp 2.5%
- Rhythm Hive
- —
Eve Online currently has 51,470 Discord members; no comparable data is tracked for Rhythm Hive.
Reddit members
- Eve Online
- 222.8kUp 0.7%
- Rhythm Hive
- 13.6kUp 1.4%
Eve Online currently has about 16× as many subreddit members as Rhythm Hive — 222,803 vs 13,620.
Twitch viewers
- Eve Online
- 6.1kUp 353%
- Rhythm Hive
- 3Down 25%
Eve Online currently has about 2019× as many live Twitch viewers as Rhythm Hive — 6,056 vs 3.
YouTube subscribers
- Eve Online
- 230kUp 1.3%
- Rhythm Hive
- 37.8kUp 2.4%
Eve Online currently has about 6.1× as many YouTube subscribers as Rhythm Hive — 230,000 vs 37,800.
How these estimates are made
Eve Online
Eve Online is estimated to have 14k – 48k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rhythm Hive
Rhythm Hive is estimated to have 31 – 14k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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