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Head to head

Eve Online vs LoveBeat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2003 · 23 years ago
February 2009 · 18 years ago

Daily players

11k – 41k
530 – 2k

Estimated players

66.7kDown 3.0%
275Down 2.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Eve OnlineLoveBeat

Eve Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~68.1kUp 2.0%
August 2026~66.8kUp 0.7%
July 2026~66.4k

LoveBeat

Average monthly estimated players
MonthEstimated playersChange
September 2026~281Down 9.1%
August 2026~309Up 6.2%
July 2026~291

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eve Online
3.5kDown 25%
LoveBeat
215Down 20%

Eve Online currently has about 16× as many peak concurrent Steam players as LoveBeat — 3,454 vs 215.

Discord members

Eve Online
51.3kUp 2.1%
LoveBeat

Eve Online currently has 51,298 Discord members; no comparable data is tracked for LoveBeat.

Reddit members

Eve Online
222.7kUp 0.6%
LoveBeat

Eve Online currently has 222,692 subreddit members; no comparable data is tracked for LoveBeat.

Twitch viewers

Eve Online
699Down 52%
LoveBeat
2Down 33%

Eve Online currently has about 350× as many live Twitch viewers as LoveBeat — 699 vs 2.

YouTube subscribers

Eve Online
230kUp 1.8%
LoveBeat

Eve Online currently has 230,000 YouTube subscribers; no comparable data is tracked for LoveBeat.

How these estimates are made

Eve Online

Eve Online is estimated to have 11k – 41k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

LoveBeat

LoveBeat is estimated to have 530 – 2k players a day. Around 44k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.