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Head to head

Eve Online vs Hanz!

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2003 · 23 years ago
October 2018 · 8 years ago

Daily players

12k – 42k
No population data

Estimated players

67.5kDown 0.4%
3Up 3.3%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Eve OnlineHanz!

Eve Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~67.7kDown 0.4%
September 2026~67.9kUp 1.7%
August 2026~66.8kUp 0.7%
July 2026~66.4k—

Hanz!

Average monthly estimated players
MonthEstimated playersChange
October 2026~3
September 2026~3
August 2026~3
July 2026~3—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eve Online
5kDown 14%
Hanz!
—

Eve Online currently has 4,982 peak concurrent Steam players; no comparable data is tracked for Hanz!.

Discord members

Eve Online
52.2kUp 1.8%
Hanz!
—

Eve Online currently has 52,155 Discord members; no comparable data is tracked for Hanz!.

Reddit members

Eve Online
223.8kUp 0.6%
Hanz!
—

Eve Online currently has 223,804 subreddit members; no comparable data is tracked for Hanz!.

Twitch viewers

Eve Online
2.8kDown 62%
Hanz!
—

Eve Online currently has 2,756 live Twitch viewers; no comparable data is tracked for Hanz!.

YouTube subscribers

Eve Online
233kUp 1.7%
Hanz!
—

Eve Online currently has 233,000 YouTube subscribers; no comparable data is tracked for Hanz!.

How these estimates are made

Eve Online

Eve Online is estimated to have 12k – 42k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hanz!

Hanz! is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.