Head to head
Eve Online vs Forsaken World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Eve Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~68k | Up 1.8% |
| August 2026 | ~66.8k | Up 0.7% |
| July 2026 | ~66.4k | — |
Forsaken World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~119 | |
| August 2026 | ~119 | Up 0.8% |
| July 2026 | ~118 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Eve Online
- 5.3kUp 6.2%
- Forsaken World
- 0
Eve Online currently has 5,282 peak concurrent Steam players, while Forsaken World has 0.
Discord members
- Eve Online
- 51.7kUp 2.7%
- Forsaken World
- —
Eve Online currently has 51,736 Discord members; no comparable data is tracked for Forsaken World.
Reddit members
- Eve Online
- 223.1kUp 0.6%
- Forsaken World
- 342Up 1.8%
Eve Online currently has about 652× as many subreddit members as Forsaken World — 223,078 vs 342.
Twitch viewers
- Eve Online
- 339Down 82%
- Forsaken World
- 11Down 52%
Eve Online currently has about 31× as many live Twitch viewers as Forsaken World — 339 vs 11.
YouTube subscribers
- Eve Online
- 231kUp 1.8%
- Forsaken World
- —
Eve Online currently has 231,000 YouTube subscribers; no comparable data is tracked for Forsaken World.
How these estimates are made
Eve Online
Eve Online is estimated to have 13k – 47k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Forsaken World
Forsaken World is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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