Head to head
Eve Frontier vs Top Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Eve Frontier
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~18.2k | Up 1.0% |
| September 2026 | ~18.1k | Up 0.3% |
| August 2026 | ~18k | Down 0.2% |
| July 2026 | ~18k | — |
Top Heroes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~61.7k | Up 0.3% |
| September 2026 | ~61.5k | Up 0.8% |
| August 2026 | ~61k | Up 20% |
| July 2026 | ~50.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Eve Frontier
- 55.7kDown 0.5%
- Top Heroes
- 274.2k
Top Heroes currently has about 4.9× as many Discord members as Eve Frontier — 274,154 vs 55,744.
Reddit members
- Eve Frontier
- 14.1kUp 1.1%
- Top Heroes
- —
Eve Frontier currently has 14,084 subreddit members; no comparable data is tracked for Top Heroes.
YouTube subscribers
- Eve Frontier
- 31.3kUp 0.3%
- Top Heroes
- —
Eve Frontier currently has 31,300 YouTube subscribers; no comparable data is tracked for Top Heroes.
Steam concurrent players
- Eve Frontier
- —
- Top Heroes
- 357Down 12%
Top Heroes currently has 357 peak concurrent Steam players; no comparable data is tracked for Eve Frontier.
Twitch viewers
- Eve Frontier
- —
- Top Heroes
- 1Down 86%
Top Heroes currently has 1 live Twitch viewers; no comparable data is tracked for Eve Frontier.
How these estimates are made
Eve Frontier
Eve Frontier is estimated to have 41 – 19k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Top Heroes
Top Heroes is estimated to have 880 – 3k players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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