Head to head
Eve: Echoes vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Eve: Echoes
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~9.3k | Up 0.2% |
| October 2026 | ~9.3k | |
| September 2026 | ~9.3k | |
| August 2026 | ~9.3k | |
| July 2026 | ~9.3k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~223.5k | Up 3.1% |
| October 2026 | ~216.8k | Up 0.3% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Eve: Echoes
- 24.4kUp 0.2%
- VRChat
- 242.5kUp 0.6%
VRChat currently has about 9.9× as many subreddit members as Eve: Echoes — 242,479 vs 24,414.
Twitch viewers
- Eve: Echoes
- 189Up 18800%
- VRChat
- 5.8kDown 32%
VRChat currently has about 31× as many live Twitch viewers as Eve: Echoes — 5,810 vs 189.
YouTube subscribers
- Eve: Echoes
- 67k
- VRChat
- 131kUp 0.8%
VRChat currently has about 2× as many YouTube subscribers as Eve: Echoes — 131,000 vs 67,000.
Steam concurrent players
- Eve: Echoes
- —
- VRChat
- 45.6kDown 25%
VRChat currently has 45,626 peak concurrent Steam players; no comparable data is tracked for Eve: Echoes.
Discord members
- Eve: Echoes
- —
- VRChat
- 418.1kDown 0.2%
VRChat currently has 418,127 Discord members; no comparable data is tracked for Eve: Echoes.
How these estimates are made
Eve: Echoes
Eve: Echoes is estimated to have 36 – 17k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 140k – 500k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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