Eve: Echoes VS Swords of Legends Online

Compare Eve: Echoes and Swords of Legends Online side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Eve: Echoes game status is active.

Active

The Swords of Legends Online game status is active.

Estimated daily players

Estimated Daily Players

~25 thousand

We estimate that Eve: Echoes has currently around 25k players daily.

Eve: Echoes is a mobile MMO sandbox rooted in CCP's EVE Online IP, released in 2020 by NetEase and CCP Games. It had a strong launch but has seen declining activity, typical of mobile MMOs after several years, though it retains a dedicated base due to the franchise and persistent universe.

Estimated Daily Players

~500

We estimate that Swords of Legends Online has currently around 500 players daily.

Swords of Legends Online is an MMORPG released in 2018, developed by Wangyuan Shengtang and published in the West by Gameforge. While the game initially launched with some attention due to its Chinese fantasy theme and strong visuals, it struggled to maintain a Western audience, with reports of server merges and declining population within a few years. As of 2024, the player base is likely minimal, but dedicated fans may keep a few hundred daily active players remaining, particularly in Asian markets. Its lifecycle trends reflect a sharp drop after launch, typical of niche MMOs without major ongoing expansions or international momentum.

Game age

5 years ago

Eve: Echoes was released on August 2020 and is now 5 years old.

7 years ago

Swords of Legends Online was released on August 2018 and is now 7 years old.

Platforms

Eve: Echoes runs on 2 platforms.

Swords of Legends Online runs on 1 platform.

Player perspectives

Developers

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