Head to head
Eve: Echoes vs Myth of Empires
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Eve: Echoes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~9.3k | |
| September 2026 | ~9.3k | |
| August 2026 | ~9.3k | |
| July 2026 | ~9.3k | — |
Myth of Empires
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~7.9k | Down 0.1% |
| September 2026 | ~7.9k | Up 0.9% |
| August 2026 | ~7.8k | Down 0.4% |
| July 2026 | ~7.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Eve: Echoes
- 24.4kUp 0.2%
- Myth of Empires
- 4.3kUp 0.1%
Eve: Echoes currently has about 5.6× as many subreddit members as Myth of Empires — 24,370 vs 4,321.
Twitch viewers
- Eve: Echoes
- 0Down 100%
- Myth of Empires
- 4Up 33%
Eve: Echoes currently has 0 live Twitch viewers, while Myth of Empires has 4.
YouTube subscribers
- Eve: Echoes
- 67k
- Myth of Empires
- 3.6k
Eve: Echoes currently has about 19× as many YouTube subscribers as Myth of Empires — 67,000 vs 3,610.
Steam concurrent players
- Eve: Echoes
- —
- Myth of Empires
- 514Down 24%
Myth of Empires currently has 514 peak concurrent Steam players; no comparable data is tracked for Eve: Echoes.
Discord members
- Eve: Echoes
- —
- Myth of Empires
- 16.7kUp 0.1%
Myth of Empires currently has 16,652 Discord members; no comparable data is tracked for Eve: Echoes.
How these estimates are made
Eve: Echoes
Eve: Echoes is estimated to have 48 – 22k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Myth of Empires
Myth of Empires is estimated to have 2k – 6k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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