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Head to head

Eve: Echoes vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2020 · 6 years ago
July 2014 · 12 years ago

Daily players

48 – 22k
No population data

Estimated players

9.3k
101.7k

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS
  • Nintendo

Developers

Player activity

Smoothed estimated players over time.

Eve: EchoesModern Combat 5: Blackout

Eve: Echoes

Average monthly estimated players
MonthEstimated playersChange
August 2026~9.3k
July 2026~9.3k

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
August 2026~101.7kUp 0.2%
July 2026~101.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Eve: Echoes
24.3k
Modern Combat 5: Blackout

Eve: Echoes currently has 24,283 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.

Twitch viewers

Eve: Echoes
0
Modern Combat 5: Blackout
0

Eve: Echoes currently has 0 live Twitch viewers, while Modern Combat 5: Blackout has 0.

YouTube subscribers

Eve: Echoes
67k
Modern Combat 5: Blackout
912k

Modern Combat 5: Blackout currently has about 14× as many YouTube subscribers as Eve: Echoes — 912,000 vs 67,000.

Steam concurrent players

Eve: Echoes
Modern Combat 5: Blackout
1

Modern Combat 5: Blackout currently has 1 peak concurrent Steam players; no comparable data is tracked for Eve: Echoes.

How these estimates are made

Eve: Echoes

Eve: Echoes is estimated to have 48 – 22k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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