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Head to head

Eve: Echoes vs Grand Chase

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2020 · 6 years ago
August 2003 · 23 years ago

Daily players

48 – 22k
12k – 44k

Estimated players

9.3k
17.9kDown 3.2%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Eve: EchoesGrand Chase

Eve: Echoes

Average monthly estimated players
MonthEstimated playersChange
September 2026~9.3k
August 2026~9.3k
July 2026~9.3k

Grand Chase

Average monthly estimated players
MonthEstimated playersChange
September 2026~18.1kUp 2.6%
August 2026~17.6kUp 3.1%
July 2026~17.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Eve: Echoes
24.4kUp 0.2%
Grand Chase
22.5kUp 0.6%

Eve: Echoes and Grand Chase are nearly even on subreddit members — 24,353 vs 22,546.

Twitch viewers

Eve: Echoes
0Down 100%
Grand Chase
7Up 250%

Eve: Echoes currently has 0 live Twitch viewers, while Grand Chase has 7.

YouTube subscribers

Eve: Echoes
67k
Grand Chase
5.8kUp 2.3%

Eve: Echoes currently has about 11× as many YouTube subscribers as Grand Chase — 67,000 vs 5,850.

Steam concurrent players

Eve: Echoes
Grand Chase
4.1kDown 14%

Grand Chase currently has 4,086 peak concurrent Steam players; no comparable data is tracked for Eve: Echoes.

Discord members

Eve: Echoes
Grand Chase
37.7kUp 3.0%

Grand Chase currently has 37,667 Discord members; no comparable data is tracked for Eve: Echoes.

How these estimates are made

Eve: Echoes

Eve: Echoes is estimated to have 48 – 22k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Grand Chase

Grand Chase is estimated to have 12k – 44k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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