Head to head
Evaverse vs Warframe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Evaverse
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~205 | Down 1.9% |
| September 2026 | ~209 | Up 23% |
| August 2026 | ~170 | Up 56% |
| July 2026 | ~109 | — |
Warframe
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~432.8k | Up 1.7% |
| September 2026 | ~425.6k | Up 1.0% |
| August 2026 | ~421.2k | Up 0.4% |
| July 2026 | ~419.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Evaverse
- 0
- Warframe
- 66.6kDown 5.2%
Evaverse currently has 0 peak concurrent Steam players, while Warframe has 66,565.
Discord members
- Evaverse
- 433Up 0.2%
- Warframe
- 390.6kUp 1.3%
Warframe currently has about 902× as many Discord members as Evaverse — 390,588 vs 433.
Reddit members
- Evaverse
- 416
- Warframe
- 1mUp 0.8%
Warframe currently has about 2496× as many subreddit members as Evaverse — 1,038,435 vs 416.
YouTube subscribers
- Evaverse
- 162
- Warframe
- 968kUp 0.3%
Warframe currently has about 5975× as many YouTube subscribers as Evaverse — 968,000 vs 162.
Twitch viewers
- Evaverse
- —
- Warframe
- 68.6kUp 742%
Warframe currently has 68,585 live Twitch viewers; no comparable data is tracked for Evaverse.
How these estimates are made
Evaverse
Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warframe
Warframe is estimated to have 170k – 610k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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