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Head to head

Evaverse vs ShellShock Live

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
March 2019 · 8 years ago

Daily players

No population data
750 – 3k

Estimated players

158Down 26%
4.1kDown 0.4%

Available on

  • Windows
  • macOS
  • Windows
  • macOS
  • Linux
  • iOS
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

EvaverseShellShock Live

Evaverse

Average monthly estimated players
MonthEstimated playersChange
September 2026~207Up 22%
August 2026~170Up 56%
July 2026~109

ShellShock Live

Average monthly estimated players
MonthEstimated playersChange
September 2026~4.1k
August 2026~4.1kUp 0.2%
July 2026~4.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Evaverse
0
ShellShock Live
195Down 46%

Evaverse currently has 0 peak concurrent Steam players, while ShellShock Live has 195.

Discord members

Evaverse
436Up 156%
ShellShock Live

Evaverse currently has 436 Discord members; no comparable data is tracked for ShellShock Live.

Reddit members

Evaverse
416
ShellShock Live
3.9kUp 0.6%

ShellShock Live currently has about 9.3× as many subreddit members as Evaverse — 3,855 vs 416.

YouTube subscribers

Evaverse
162Up 0.6%
ShellShock Live

Evaverse currently has 162 YouTube subscribers; no comparable data is tracked for ShellShock Live.

Twitch viewers

Evaverse
ShellShock Live
0Down 100%

ShellShock Live currently has 0 live Twitch viewers; no comparable data is tracked for Evaverse.

How these estimates are made

Evaverse

Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

ShellShock Live

ShellShock Live is estimated to have 750 – 3k players a day. Around 590k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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