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Head to head

Evaverse vs Pirate101

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
October 2012 · 14 years ago

Daily players

No population data
83 – 290

Estimated players

213
10.9kDown 6.3%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

EvaversePirate101

Evaverse

Average monthly estimated players
MonthEstimated playersChange
September 2026~210Up 24%
August 2026~170Up 56%
July 2026~109

Pirate101

Average monthly estimated players
MonthEstimated playersChange
September 2026~11.2kDown 1.5%
August 2026~11.3kUp 7.6%
July 2026~10.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Evaverse
0
Pirate101
40Down 29%

Evaverse currently has 0 peak concurrent Steam players, while Pirate101 has 40.

Discord members

Evaverse
436Up 156%
Pirate101
11.3kUp 2.2%

Pirate101 currently has about 26× as many Discord members as Evaverse — 11,288 vs 436.

Reddit members

Evaverse
416
Pirate101
10.6kUp 1.2%

Pirate101 currently has about 25× as many subreddit members as Evaverse — 10,593 vs 416.

YouTube subscribers

Evaverse
162Up 0.6%
Pirate101
67.2k

Pirate101 currently has about 415× as many YouTube subscribers as Evaverse — 67,200 vs 162.

Twitch viewers

Evaverse
Pirate101
0Down 100%

Pirate101 currently has 0 live Twitch viewers; no comparable data is tracked for Evaverse.

How these estimates are made

Evaverse

Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pirate101

Pirate101 is estimated to have 83 – 290 players a day. Around 15k – 37k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.