Head to head
Ev.io vs World of Tanks: Heat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Ev.io
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4.1k | Down 0.4% |
| August 2026 | ~4.1k | Up 0.5% |
| July 2026 | ~4.1k | — |
World of Tanks: Heat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~26.8k | Up 1.9% |
| August 2026 | ~26.3k | Down 1.9% |
| July 2026 | ~26.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Ev.io
- 11.7kDown 0.5%
- World of Tanks: Heat
- 94.6kDown 1.2%
World of Tanks: Heat currently has about 8.1× as many Discord members as Ev.io — 94,584 vs 11,740.
Reddit members
- Ev.io
- 1k
- World of Tanks: Heat
- 2.3kUp 4.9%
World of Tanks: Heat currently has about 2.3× as many subreddit members as Ev.io — 2,336 vs 1,023.
YouTube subscribers
- Ev.io
- 13.1kDown 0.8%
- World of Tanks: Heat
- 9.4kUp 2.4%
Ev.io currently has about 1.4× as many YouTube subscribers as World of Tanks: Heat — 13,100 vs 9,380.
Steam concurrent players
- Ev.io
- —
- World of Tanks: Heat
- 209Down 51%
World of Tanks: Heat currently has 209 peak concurrent Steam players; no comparable data is tracked for Ev.io.
Twitch viewers
- Ev.io
- —
- World of Tanks: Heat
- 71Down 95%
World of Tanks: Heat currently has 71 live Twitch viewers; no comparable data is tracked for Ev.io.
How these estimates are made
Ev.io
Ev.io is estimated to have 10 – 5k players a day. Around 6k – 590k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Tanks: Heat
World of Tanks: Heat is estimated to have 830 – 3k players a day. Around 150k – 380k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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