Head to head
Eternal Tree vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Eternal Tree
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~81 | Up 23% |
| July 2026 | ~66 | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39k | |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Eternal Tree
- 66Up 16%
- Super Animal Royale
- 1.1kUp 105%
Super Animal Royale currently has about 16× as many peak concurrent Steam players as Eternal Tree — 1,088 vs 66.
Discord members
- Eternal Tree
- 58Down 3.3%
- Super Animal Royale
- 115.1kUp 0.1%
Super Animal Royale currently has about 1985× as many Discord members as Eternal Tree — 115,124 vs 58.
Reddit members
- Eternal Tree
- —
- Super Animal Royale
- 9.4kUp 0.9%
Super Animal Royale currently has 9,352 subreddit members; no comparable data is tracked for Eternal Tree.
Twitch viewers
- Eternal Tree
- —
- Super Animal Royale
- 214Up 69%
Super Animal Royale currently has 214 live Twitch viewers; no comparable data is tracked for Eternal Tree.
YouTube subscribers
- Eternal Tree
- —
- Super Animal Royale
- 31.4kUp 0.6%
Super Animal Royale currently has 31,400 YouTube subscribers; no comparable data is tracked for Eternal Tree.
How these estimates are made
Eternal Tree
Eternal Tree is estimated to have 160 – 570 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Super Animal Royale
Super Animal Royale is estimated to have 3k – 9k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


