Head to head
Eternal Tombs vs Phantasy Star Online 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Eternal Tombs
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~724 | Down 2.3% |
| September 2026 | ~741 | Up 0.3% |
| August 2026 | ~739 | Down 0.5% |
| July 2026 | ~743 | — |
Phantasy Star Online 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~14.3k | Down 0.4% |
| September 2026 | ~14.3k | Down 0.2% |
| August 2026 | ~14.4k | Up 14% |
| July 2026 | ~12.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Eternal Tombs
- 2.1kDown 1.0%
- Phantasy Star Online 2
- —
Eternal Tombs currently has 2,136 Discord members; no comparable data is tracked for Phantasy Star Online 2.
Reddit members
- Eternal Tombs
- 141Up 0.7%
- Phantasy Star Online 2
- 69.2kUp 0.1%
Phantasy Star Online 2 currently has about 491× as many subreddit members as Eternal Tombs — 69,216 vs 141.
Steam concurrent players
- Eternal Tombs
- —
- Phantasy Star Online 2
- 755Down 34%
Phantasy Star Online 2 currently has 755 peak concurrent Steam players; no comparable data is tracked for Eternal Tombs.
YouTube subscribers
- Eternal Tombs
- —
- Phantasy Star Online 2
- 44.8k
Phantasy Star Online 2 currently has 44,800 YouTube subscribers; no comparable data is tracked for Eternal Tombs.
How these estimates are made
Eternal Tombs
Eternal Tombs is estimated to have 3 – 1k players a day. Around 3k – 250k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Phantasy Star Online 2
Phantasy Star Online 2 is estimated to have 2k – 7k players a day. Around 430k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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