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Head to head

Era of Celestials vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2023 · 3 years ago
March 2016 · 11 years ago

Daily players

13 – 44
3k – 11k

Estimated players

7Up 32%
53.2kUp 0.1%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Perspectives

—

Player activity

Smoothed estimated players over time.

Era of CelestialsTom Clancy's The Division

Era of Celestials

Average monthly estimated players
MonthEstimated playersChange
October 2026~5Down 17%
September 2026~6
August 2026~6Up 50%
July 2026~4—

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.9kUp 0.2%
September 2026~52.8kUp 0.7%
August 2026~52.5kUp 0.2%
July 2026~52.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Era of Celestials
1Down 67%
Tom Clancy's The Division
813Up 62%

Tom Clancy's The Division currently has about 813× as many peak concurrent Steam players as Era of Celestials — 813 vs 1.

Reddit members

Era of Celestials
—
Tom Clancy's The Division
427.9kUp 0.3%

Tom Clancy's The Division currently has 427,898 subreddit members; no comparable data is tracked for Era of Celestials.

Twitch viewers

Era of Celestials
—
Tom Clancy's The Division
56Down 3.4%

Tom Clancy's The Division currently has 56 live Twitch viewers; no comparable data is tracked for Era of Celestials.

How these estimates are made

Era of Celestials

Era of Celestials is estimated to have 13 – 44 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 3k – 11k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.