Head to head
Equinox: Homecoming vs Highrise
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Developers
Publishers
Player activity
Smoothed estimated players over time.
Equinox: Homecoming
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.8k | Up 8.4% |
| September 2026 | ~2.6k | Up 6.2% |
| August 2026 | ~2.5k | Up 0.3% |
| July 2026 | ~2.4k | — |
Highrise
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~37.9k | |
| September 2026 | ~37.9k | |
| August 2026 | ~37.9k | |
| July 2026 | ~38k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Equinox: Homecoming
- 65Down 72%
- Highrise
- 158Up 8.2%
Highrise currently has about 2.4× as many peak concurrent Steam players as Equinox: Homecoming — 158 vs 65.
Discord members
- Equinox: Homecoming
- 8kUp 1.6%
- Highrise
- 172.1kDown 0.8%
Highrise currently has about 22× as many Discord members as Equinox: Homecoming — 172,136 vs 7,996.
Twitch viewers
- Equinox: Homecoming
- 0Down 100%
- Highrise
- 0
Equinox: Homecoming currently has 0 live Twitch viewers, while Highrise has 0.
YouTube subscribers
- Equinox: Homecoming
- 664Down 0.2%
- Highrise
- 16.8kUp 1.2%
Highrise currently has about 25× as many YouTube subscribers as Equinox: Homecoming — 16,800 vs 664.
How these estimates are made
Equinox: Homecoming
Equinox: Homecoming is estimated to have 470 – 2k players a day. Around 38k – 98k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Highrise
Highrise is estimated to have 510 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


