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Head to head

Equinox: Homecoming vs Highrise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2026 · 8 months ago
October 2025 · 1 year ago

Daily players

470 – 2k
510 – 2k

Estimated players

3kUp 3.9%
37.9kUp 0.5%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Equinox: HomecomingHighrise

Equinox: Homecoming

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.8kUp 8.4%
September 2026~2.6kUp 6.2%
August 2026~2.5kUp 0.3%
July 2026~2.4k—

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.9k
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Equinox: Homecoming
65Down 72%
Highrise
158Up 8.2%

Highrise currently has about 2.4× as many peak concurrent Steam players as Equinox: Homecoming — 158 vs 65.

Discord members

Equinox: Homecoming
8kUp 1.6%
Highrise
172.1kDown 0.8%

Highrise currently has about 22× as many Discord members as Equinox: Homecoming — 172,136 vs 7,996.

Twitch viewers

Equinox: Homecoming
0Down 100%
Highrise
0

Equinox: Homecoming currently has 0 live Twitch viewers, while Highrise has 0.

YouTube subscribers

Equinox: Homecoming
664Down 0.2%
Highrise
16.8kUp 1.2%

Highrise currently has about 25× as many YouTube subscribers as Equinox: Homecoming — 16,800 vs 664.

How these estimates are made

Equinox: Homecoming

Equinox: Homecoming is estimated to have 470 – 2k players a day. Around 38k – 98k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Highrise

Highrise is estimated to have 510 – 2k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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