Head to head
Enlisted vs SoulWorker
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Enlisted
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.6k | Up 1.1% |
| August 2026 | ~31.2k | Up 1.0% |
| July 2026 | ~30.9k | — |
SoulWorker
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.8k | Up 2.2% |
| August 2026 | ~2.8k | Up 0.6% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Enlisted
- 1.9kDown 48%
- SoulWorker
- 93Down 49%
Enlisted currently has about 20× as many peak concurrent Steam players as SoulWorker — 1,903 vs 93.
Discord members
- Enlisted
- 46.1kUp 0.3%
- SoulWorker
- 2.8kUp 1.8%
Enlisted currently has about 16× as many Discord members as SoulWorker — 46,073 vs 2,803.
Reddit members
- Enlisted
- 68.2kUp 1.0%
- SoulWorker
- 6.9k
Enlisted currently has about 9.9× as many subreddit members as SoulWorker — 68,194 vs 6,877.
Twitch viewers
- Enlisted
- 31Down 76%
- SoulWorker
- 2Down 67%
Enlisted currently has about 16× as many live Twitch viewers as SoulWorker — 31 vs 2.
YouTube subscribers
- Enlisted
- 59.2kUp 0.5%
- SoulWorker
- —
Enlisted currently has 59,200 YouTube subscribers; no comparable data is tracked for SoulWorker.
How these estimates are made
Enlisted
Enlisted is estimated to have 9k – 33k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SoulWorker
SoulWorker is estimated to have 450 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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