Head to head
Enlisted vs Robocraft 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Enlisted
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~32.3k | Up 2.5% |
| September 2026 | ~31.5k | Up 0.9% |
| August 2026 | ~31.2k | Up 1.0% |
| July 2026 | ~30.9k | — |
Robocraft 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.9k | Up 2.4% |
| September 2026 | ~2.8k | Down 0.2% |
| August 2026 | ~2.8k | Down 1.5% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Enlisted
- 4.4kUp 4.3%
- Robocraft 2
- 0
Enlisted currently has 4,411 peak concurrent Steam players, while Robocraft 2 has 0.
Discord members
- Enlisted
- 45.8kDown 0.7%
- Robocraft 2
- 8.4kDown 3.1%
Enlisted currently has about 5.5× as many Discord members as Robocraft 2 — 45,840 vs 8,369.
Reddit members
- Enlisted
- 69.1kUp 0.8%
- Robocraft 2
- —
Enlisted currently has 69,111 subreddit members; no comparable data is tracked for Robocraft 2.
Twitch viewers
- Enlisted
- 62Up 1.6%
- Robocraft 2
- —
Enlisted currently has 62 live Twitch viewers; no comparable data is tracked for Robocraft 2.
YouTube subscribers
- Enlisted
- 59.8kUp 0.7%
- Robocraft 2
- —
Enlisted currently has 59,800 YouTube subscribers; no comparable data is tracked for Robocraft 2.
How these estimates are made
Enlisted
Enlisted is estimated to have 10k – 35k players a day. Around 770k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Robocraft 2
Robocraft 2 is showing no measurable concurrent players on Steam. Around 46k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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