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Head to head

Enlisted vs Rich Code

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2020 · 6 years ago
August 2018 · 8 years ago

Daily players

10k – 35k
No population data

Estimated players

31.2kUp 0.3%
3

Available on

  • Windows
  • PlayStation
  • Xbox
  • Linux
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

EnlistedRich Code

Enlisted

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.5kUp 1.0%
August 2026~31.2kUp 1.0%
July 2026~30.9k—

Rich Code

Average monthly estimated players
MonthEstimated playersChange
September 2026~3
August 2026~3
July 2026~3—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Enlisted
3.3kDown 23%
Rich Code
—

Enlisted currently has 3,288 peak concurrent Steam players; no comparable data is tracked for Rich Code.

Discord members

Enlisted
46.2kUp 0.4%
Rich Code
—

Enlisted currently has 46,173 Discord members; no comparable data is tracked for Rich Code.

Reddit members

Enlisted
68.5kUp 1.0%
Rich Code
—

Enlisted currently has 68,524 subreddit members; no comparable data is tracked for Rich Code.

Twitch viewers

Enlisted
67Up 56%
Rich Code
—

Enlisted currently has 67 live Twitch viewers; no comparable data is tracked for Rich Code.

YouTube subscribers

Enlisted
59.4kUp 0.5%
Rich Code
—

Enlisted currently has 59,400 YouTube subscribers; no comparable data is tracked for Rich Code.

How these estimates are made

Enlisted

Enlisted is estimated to have 10k – 35k players a day. Around 760k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rich Code

Rich Code is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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