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Head to head

Enlisted vs ReHack

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2020 · 6 years ago
March 2018 · 9 years ago

Daily players

12k – 41k
3 – 9

Estimated players

31.1kDown 0.3%
6Up 9.6%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Linux
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

EnlistedReHack

Enlisted

Average monthly estimated players
MonthEstimated playersChange
October 2026~31.4kDown 0.5%
September 2026~31.5kUp 0.9%
August 2026~31.2kUp 1.0%
July 2026~30.9k—

ReHack

Average monthly estimated players
MonthEstimated playersChange
October 2026~6Up 20%
September 2026~5
August 2026~5
July 2026~5—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Enlisted
4.6kUp 8.1%
ReHack
1

Enlisted currently has about 4611× as many peak concurrent Steam players as ReHack — 4,611 vs 1.

Discord members

Enlisted
46.1kUp 0.3%
ReHack
—

Enlisted currently has 46,128 Discord members; no comparable data is tracked for ReHack.

Reddit members

Enlisted
68.6kUp 0.9%
ReHack
—

Enlisted currently has 68,635 subreddit members; no comparable data is tracked for ReHack.

Twitch viewers

Enlisted
43Down 12%
ReHack
—

Enlisted currently has 43 live Twitch viewers; no comparable data is tracked for ReHack.

YouTube subscribers

Enlisted
59.6kUp 0.8%
ReHack
—

Enlisted currently has 59,600 YouTube subscribers; no comparable data is tracked for ReHack.

How these estimates are made

Enlisted

Enlisted is estimated to have 12k – 41k players a day. Around 760k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

ReHack

ReHack is estimated to have 3 – 9 players a day. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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