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Endersite vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2018 · 8 years ago
June 2017 · 9 years ago

Daily players

No population data
1k – 4k

Estimated players

5
31.8kUp 1.3%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

EndersitePixel Worlds

Endersite

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5
July 2026~5

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31kUp 1.9%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Endersite
0
Pixel Worlds
202Down 61%

Endersite currently has 0 peak concurrent Steam players, while Pixel Worlds has 202.

Discord members

Endersite
Pixel Worlds
62.9kDown 1.3%

Pixel Worlds currently has 62,852 Discord members; no comparable data is tracked for Endersite.

Reddit members

Endersite
Pixel Worlds
4.4kUp 0.9%

Pixel Worlds currently has 4,373 subreddit members; no comparable data is tracked for Endersite.

Twitch viewers

Endersite
Pixel Worlds
0Down 100%

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Endersite.

YouTube subscribers

Endersite
Pixel Worlds
138k

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Endersite.

How these estimates are made

Endersite

Endersite is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pixel Worlds

Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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