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Head to head

Ender IO vs Warframe

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
March 2013 · 13 years ago

Daily players

10 – 5k
180k – 620k

Estimated players

2kUp 6.1%
434.9kUp 1.7%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Ender IOWarframe

Ender IO

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kUp 3.9%
August 2026~1.9kDown 0.7%
July 2026~1.9k

Warframe

Average monthly estimated players
MonthEstimated playersChange
September 2026~427.8kUp 1.6%
August 2026~421.2kUp 0.4%
July 2026~419.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ender IO
6.6kDown 0.3%
Warframe
381.1kUp 1.6%

Warframe currently has about 58× as many Discord members as Ender IO — 381,135 vs 6,584.

Steam concurrent players

Ender IO
Warframe
54.7kDown 19%

Warframe currently has 54,652 peak concurrent Steam players; no comparable data is tracked for Ender IO.

Reddit members

Ender IO
Warframe
1mUp 0.9%

Warframe currently has 1,023,313 subreddit members; no comparable data is tracked for Ender IO.

Twitch viewers

Ender IO
Warframe
3.7kDown 14%

Warframe currently has 3,660 live Twitch viewers; no comparable data is tracked for Ender IO.

YouTube subscribers

Ender IO
Warframe
961kUp 0.5%

Warframe currently has 961,000 YouTube subscribers; no comparable data is tracked for Ender IO.

How these estimates are made

Ender IO

Ender IO is estimated to have 10 – 5k players a day. Around 6k – 550k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warframe

Warframe is estimated to have 180k – 620k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.