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Head to head

Ender IO vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
September 2022 · 4 years ago

Daily players

10 – 5k
2k – 9k

Estimated players

2kUp 5.0%
101.8kUp 5.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Ender IOFoxhole

Ender IO

Average monthly estimated players
MonthEstimated playersChange
October 2026~2kUp 5.8%
September 2026~1.9kUp 0.2%
August 2026~1.9kDown 0.7%
July 2026~1.9k—

Foxhole

Average monthly estimated players
MonthEstimated playersChange
October 2026~94.2kDown 2.0%
September 2026~96.1k
August 2026~96kUp 18%
July 2026~81.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ender IO
6.6kDown 0.4%
Foxhole
264.2kDown 0.2%

Foxhole currently has about 40× as many Discord members as Ender IO — 264,198 vs 6,565.

Steam concurrent players

Ender IO
—
Foxhole
4.4kUp 67%

Foxhole currently has 4,433 peak concurrent Steam players; no comparable data is tracked for Ender IO.

Reddit members

Ender IO
—
Foxhole
109.9kUp 0.5%

Foxhole currently has 109,882 subreddit members; no comparable data is tracked for Ender IO.

Twitch viewers

Ender IO
—
Foxhole
77Down 54%

Foxhole currently has 77 live Twitch viewers; no comparable data is tracked for Ender IO.

YouTube subscribers

Ender IO
—
Foxhole
26.2kUp 0.4%

Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for Ender IO.

How these estimates are made

Ender IO

Ender IO is estimated to have 10 – 5k players a day. Around 6k – 540k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Foxhole

Foxhole is estimated to have 2k – 9k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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