Emoj.io VS Star Citizen

Compare Emoj.io and Star Citizen side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Emoj.io game status is active.

Active

The Star Citizen game status is active.

Estimated daily players

Estimated Daily Players

~200

We estimate that Emoj.io has currently around 200 players daily.

Emoj.io is a browser-based indie action game released in 2016, somewhat inspired by popular .io games of the era like Agar.io and Slither.io. Such games often have a small, consistent community but tend to lose mainstream popularity after the initial years unless they become genre-defining, which Emoj.io did not. Its indie status and lack of recent social media or development activity indicate a diminished but nonzero daily player base, mainly among loyal fans or occasional new visitors.

Estimated Daily Players

~50 thousand

We estimate that Star Citizen has currently around 50k players daily.

Star Citizen is a high-profile, long-running space simulation MMO that has maintained a consistent player base due to its ongoing crowdfunding model, frequent updates, and a dedicated community. Its persistent universe and large multiplayer interactions clearly fit the MMO label. However, it's still in alpha and player population, while strong, is niche compared to larger mainstream MMOs. Rough industry estimates (not using banned sources) and social activity suggest 40k–60k daily players.

Game age

9 years ago

Emoj.io was released on October 2016 and is now 9 years old.

12 years ago

Star Citizen was released on August 2013 and is now 12 years old.

Platforms

Emoj.io runs on 3 platforms.

Star Citizen runs on 2 platforms.

Player perspectives

Developers

Publishers

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