Head to head
EmergeNYC vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
EmergeNYC
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.3k | |
| August 2026 | ~3.3k | Up 2.2% |
| July 2026 | ~3.3k | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~172.3k | Up 5.6% |
| August 2026 | ~163.1k | Up 16% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EmergeNYC
- 16Down 5.9%
- World of Tanks
- 4.6kDown 56%
World of Tanks currently has about 288× as many peak concurrent Steam players as EmergeNYC — 4,610 vs 16.
Twitch viewers
- EmergeNYC
- 0
- World of Tanks
- 5.9kDown 65%
EmergeNYC currently has 0 live Twitch viewers, while World of Tanks has 5,945.
YouTube subscribers
- EmergeNYC
- 29.1k
- World of Tanks
- 557kUp 0.4%
World of Tanks currently has about 19× as many YouTube subscribers as EmergeNYC — 557,000 vs 29,100.
Discord members
- EmergeNYC
- —
- World of Tanks
- 293.8kUp 0.7%
World of Tanks currently has 293,753 Discord members; no comparable data is tracked for EmergeNYC.
Reddit members
- EmergeNYC
- —
- World of Tanks
- 185.7kUp 0.6%
World of Tanks currently has 185,727 subreddit members; no comparable data is tracked for EmergeNYC.
How these estimates are made
EmergeNYC
EmergeNYC is estimated to have 30 – 110 players a day. Around 96k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Tanks
World of Tanks is estimated to have 24k – 86k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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