Head to head
EmergeNYC vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
EmergeNYC
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.3k | |
| August 2026 | ~3.3k | Up 2.2% |
| July 2026 | ~3.3k | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~49k | Up 0.6% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- EmergeNYC
- 16Down 5.9%
- Rise of Kingdoms
- —
EmergeNYC currently has 16 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.
Twitch viewers
- EmergeNYC
- 0
- Rise of Kingdoms
- 3Down 63%
EmergeNYC currently has 0 live Twitch viewers, while Rise of Kingdoms has 3.
YouTube subscribers
- EmergeNYC
- 29.1k
- Rise of Kingdoms
- 396kUp 0.5%
Rise of Kingdoms currently has about 14× as many YouTube subscribers as EmergeNYC — 396,000 vs 29,100.
How these estimates are made
EmergeNYC
EmergeNYC is estimated to have 30 – 110 players a day. Around 96k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 130 – 59k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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