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Head to head

Ember Sword vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
February 2018 · 9 years ago

Daily players

28 – 13k
340k – 1m

Estimated players

14kDown 1.7%
512.6kDown 14%

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Ember SwordRust

Ember Sword

Average monthly estimated players
MonthEstimated playersChange
August 2026~14.2kUp 18%
July 2026~12.1k

Rust

Average monthly estimated players
MonthEstimated playersChange
August 2026~551.2kUp 1.2%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ember Sword
57.5kDown 0.2%
Rust
803.3kUp 0.3%

Rust currently has about 14× as many Discord members as Ember Sword — 803,343 vs 57,541.

YouTube subscribers

Ember Sword
12.5kDown 0.8%
Rust
206k

Rust currently has about 16× as many YouTube subscribers as Ember Sword — 206,000 vs 12,500.

Steam concurrent players

Ember Sword
Rust
79.9kDown 49%

Rust currently has 79,886 peak concurrent Steam players; no comparable data is tracked for Ember Sword.

Reddit members

Ember Sword
Rust
707.6k

Rust currently has 707,618 subreddit members; no comparable data is tracked for Ember Sword.

Twitch viewers

Ember Sword
Rust
11.5kDown 96%

Rust currently has 11,519 live Twitch viewers; no comparable data is tracked for Ember Sword.

How these estimates are made

Ember Sword

Ember Sword is estimated to have 28 – 13k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rust

Rust is estimated to have 340k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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