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Head to head

Ember Sword vs Endless World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
December 2019 · 7 years ago

Daily players

27 – 13k
No population data

Estimated players

13.8kDown 0.7%
444Down 0.2%

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • macOS

Perspectives

—

Player activity

Smoothed estimated players over time.

Ember SwordEndless World

Ember Sword

Average monthly estimated players
MonthEstimated playersChange
October 2026~13.9kDown 1.6%
September 2026~14.1kDown 0.6%
August 2026~14.2kUp 17%
July 2026~12.1k—

Endless World

Average monthly estimated players
MonthEstimated playersChange
October 2026~444Down 0.2%
September 2026~445
August 2026~445
July 2026~445—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ember Sword
56.8kDown 0.8%
Endless World
—

Ember Sword currently has 56,770 Discord members; no comparable data is tracked for Endless World.

YouTube subscribers

Ember Sword
12.5k
Endless World
61

Ember Sword currently has about 205× as many YouTube subscribers as Endless World — 12,500 vs 61.

Steam concurrent players

Ember Sword
—
Endless World
0Down 100%

Endless World currently has 0 peak concurrent Steam players; no comparable data is tracked for Ember Sword.

Reddit members

Ember Sword
—
Endless World
154

Endless World currently has 154 subreddit members; no comparable data is tracked for Ember Sword.

How these estimates are made

Ember Sword

Ember Sword is estimated to have 27 – 13k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Endless World

Endless World is showing no measurable concurrent players on Steam. Around 96k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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