Head to head
Elite: Dangerous vs Vecter Assault
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.9k | Up 0.7% |
| July 2026 | ~90.3k | — |
Vecter Assault
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3 | Up 50% |
| July 2026 | ~2 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 4.4kDown 13%
- Vecter Assault
- —
Elite: Dangerous currently has 4,352 peak concurrent Steam players; no comparable data is tracked for Vecter Assault.
Discord members
- Elite: Dangerous
- 70.1k
- Vecter Assault
- 7Down 13%
Elite: Dangerous currently has about 10014× as many Discord members as Vecter Assault — 70,096 vs 7.
Reddit members
- Elite: Dangerous
- 386.6kUp 0.1%
- Vecter Assault
- —
Elite: Dangerous currently has 386,568 subreddit members; no comparable data is tracked for Vecter Assault.
Twitch viewers
- Elite: Dangerous
- 466Up 17%
- Vecter Assault
- —
Elite: Dangerous currently has 466 live Twitch viewers; no comparable data is tracked for Vecter Assault.
YouTube subscribers
- Elite: Dangerous
- 171k
- Vecter Assault
- —
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Vecter Assault.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 15k – 53k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vecter Assault
Vecter Assault is estimated to have 0 – 10 players a day. Around 34 – 6k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


