Head to head
Elite: Dangerous vs Valhall
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91.4k | Up 1.3% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Valhall
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~829 | Up 0.1% |
| August 2026 | ~828 | Up 0.9% |
| July 2026 | ~821 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 6.4kUp 31%
- Valhall
- 5Up 150%
Elite: Dangerous currently has about 1288× as many peak concurrent Steam players as Valhall — 6,440 vs 5.
Discord members
- Elite: Dangerous
- 70.8kUp 1.0%
- Valhall
- —
Elite: Dangerous currently has 70,812 Discord members; no comparable data is tracked for Valhall.
Reddit members
- Elite: Dangerous
- 388.5kUp 0.4%
- Valhall
- —
Elite: Dangerous currently has 388,543 subreddit members; no comparable data is tracked for Valhall.
Twitch viewers
- Elite: Dangerous
- 428Down 31%
- Valhall
- 0Down 100%
Elite: Dangerous currently has 428 live Twitch viewers, while Valhall has 0.
YouTube subscribers
- Elite: Dangerous
- 171k
- Valhall
- 7.8kDown 0.3%
Elite: Dangerous currently has about 22× as many YouTube subscribers as Valhall — 171,000 vs 7,750.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 16k – 57k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Valhall
Valhall is estimated to have 13 – 44 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


