Head to head
Elite: Dangerous vs Socialize
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91.4k | Up 1.3% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Socialize
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Up 25% |
| August 2026 | ~68 | |
| July 2026 | ~68 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 6.4kUp 31%
- Socialize
- —
Elite: Dangerous currently has 6,440 peak concurrent Steam players; no comparable data is tracked for Socialize.
Discord members
- Elite: Dangerous
- 70.8kUp 1.0%
- Socialize
- 321Up 51%
Elite: Dangerous currently has about 221× as many Discord members as Socialize — 70,812 vs 321.
Reddit members
- Elite: Dangerous
- 388.5kUp 0.4%
- Socialize
- —
Elite: Dangerous currently has 388,543 subreddit members; no comparable data is tracked for Socialize.
Twitch viewers
- Elite: Dangerous
- 428Down 31%
- Socialize
- 16Up 433%
Elite: Dangerous currently has about 27× as many live Twitch viewers as Socialize — 428 vs 16.
YouTube subscribers
- Elite: Dangerous
- 171k
- Socialize
- 58Down 1.7%
Elite: Dangerous currently has about 2948× as many YouTube subscribers as Socialize — 171,000 vs 58.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 16k – 55k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Socialize
Socialize is estimated to have 1 – 350 players a day. Around 680 – 72k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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